That all being said, lasty I'm pretty sure that AO and Misery are not compatitble, since Misery alters and adds its own weapons data, stats, etc. The class dynamic of it also adds to replay value of it. Mutants are also a little bit too beefy for my liking but eh, overall, it's a damn fine and challenging mod. I sometimes enjoy the difficulty scale, but essentially even if you are constanty super cautious, always sneaking and taking your time, you're still gonna get locked onto and bull**** sniped or have a grenade lobbed right inbetween your feet at times. It adds a ton of items, allows you to repair weapons with kits and parts (which you need to do often, since paying for repairs is much more expensive), drugs have more varied effects are much more vital (along with resist gear like the SEVA), it overhauls pretty much everything. Misery makes you earn everything and use everything to stay alive, for the most part. Misery isn't quite as pretty when matched up to AO with all the bells and whistles in Direct X11, but it definitely adds more depth and difficulty. Other than these changes though, it's much more like the vanilla game and, while on Master it can sometimes be challenging, it's not nearly as hard as Misery. I would recommend the whole package if you decide to go with AO. Mix in MSO and you get some good aLife variety, lots of random patrols, firefights between bandits and Stalkers, etc. Mixed with the add-ons included in the 2.4.1 mod, Atmosfear 3 changes the weather and lighting and mutant graphics, along with some other stuff, and along with AbsoluteNature 3 which changes the style of grass and trees, can make for a very pretty and immersive CoP ontop of the sexy new weapon skins and sounds added by AO. You can tell a lot of hard work and love went into it. The detail and the new sounds are awesome, though. Most of them fit pretty well, though some are a bit too modern or clean (imo) for S.T.A.L.K.E.R. Arsenl Overhaul by itself just really overhauls the sounds and textures of the weapons, along with adding more firearms, I believe. Hmmm.this is a hard one, and I've been going kind of back and forth myself.
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